

The screenshots are from the 1.5 and 2 years options.ĬompatibilityOnly the latest version of the game is supported, as several Origins use solar_system_initializers and the mod interface has been changed for these with 2.6.3Īs of Mod Version 1.5.1 Planetary Diversity is fully compatible! 100 years (for everybody who would just like to fight a voidspawn without a particularly challenging start).10 years (recommended, if you don't think losing most of your pops is cool).7 years (recommended, slightly less punishing - you might even save a few pops).5 years (recommended, you have some time to explore, but will probably still lose all of your starting population).2 years (you don't have to get really lucky to be able to find and colonize a planet with this - build an extra science ship, explore until you find the first planet and go for that one immediately).1.5 years (slightly less punishing, allows you to colonize a planet a little farther away).1 year (impossible, if you do not get a habitable planet in a neighbouring system - and the default ones are disabled by this origin / I haven't been able to clear this myself, yet).Choose from options between certain annihilation at 1 year and the 'very challenging' timeframe of 100 years.

You will be able to pick how long it takes at the start of the game. It will hatch and destroy your empire capital. Walking On EggshellsStart with a Voidspawn growing inside your Home Planet.
